Blitzcade
An arcade of 16 free browser games that start the moment you tap one.
About this project
A slow tour of the live site. Hover to pause.
Most online games ask a lot of you before you get to play: an app store, a download, an account, an advert. Blitzcade was built to remove all of that. Tap a game and it starts. That is the whole idea.
It is a proper web application rather than a set of pages: sixteen games, each its own carefully built little world, sharing one arcade around them with leaderboards, two-player duels and scores that follow you. It is built phone-first, because that is where most people play, and it installs to a home screen and keeps working without a signal. We designed and built the whole thing.
What the site includes
- Sixteen games in one arcade, spanning arcade classics, puzzles, memory tests, reflex challenges, logic and physics.
- Nothing to download or install: every game is an ordinary web page that loads in a second or two and runs in the browser.
- Built phone-first for taps, swipes and on-screen controls, and equally at home on a tablet or with a keyboard and mouse.
- Installable to a home screen and playable offline, with a web manifest and a service worker doing the work behind the scenes.
- Friend-code duels: one player creates a room and shares a short code, then both play the same game with live scores side by side.
- Global leaderboards, with an optional account that needs nothing more than an email address and a one-time code.
- Completely free, with no trial, no paywall and no in-game purchases of any kind.
- Play without an account at all: best scores are saved on your own device.
- A page of its own for every game, each with its own title, description and search-engine structured data.
- Privacy-minded analytics behind an explicit consent choice, with a cookieless counter for game popularity.
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Thinking about a website of your own?
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